Carbon and Cardboard

Carbon and Cardboard

A podcast exploring board games as a way to talk about environmental and climate-related ideas. We discuss game mechanics, educational design, and the ways that play can help engage with these complex topics. We use many games as lenses into this rich space, and started as part of the Climatebase Fellowship.

Episodes

# Episode Links
3
Daybreak designer Matt Leacock
We're joined by the designer of the wonderful game Daybreak (as well as some others like Pandemic and Forbidden Desert/Island...) to talk about systems theory, climbing out of climate despair, and keeping coop games fun.
Transcript Spotify YouTube
2
USA Has Left The Game
We discuss some of the deep climate science mechanics and ideas in Daybreak while we play a short game. It ends when the USA leaves the game in a fit of great roleplaying!
Transcript Spotify YouTube
1
Introduction and Thesis
We explore the thesis that board games can communicate ideas useful to understanding the climate crisis, discussing game mechanics, learning transfer, and how games create engaging ways to learn complex concepts.
Transcript Spotify YouTube

Contributors

Scot Free Kennedy
Scot Free Kennedy
I build things with Math and People!
Joshua
Joshua Book
Software Engineer and Product Manager
Audrey Woodward
Audrey Woodward
I graduated from Emory University with a degree in History and Earth and Atmospheric (Environmental) Sciences. I am particularly interested in how the environment has shaped culture and society throughout history. I just finished two seasons working as an Environmental Educator
Laura
Laura Finnigan
Start-up Junkie (Product, Operations, Data), Mom of 2, Believer in Nature
Nathaniel Granor
Nathaniel Granor
uilding understanding to solve problems that matter.