| # | Episode | Links |
|---|---|---|
| 3 |
Daybreak designer Matt Leacock
We're joined by the designer of the wonderful game Daybreak (as well as some others like Pandemic and Forbidden Desert/Island...) to talk about systems theory, climbing out of climate despair, and keeping coop games fun.
|
Transcript Spotify YouTube |
| 2 |
USA Has Left The Game
We discuss some of the deep climate science mechanics and ideas in Daybreak while we play a short game. It ends when the USA leaves the game in a fit of great roleplaying!
|
Transcript Spotify YouTube |
| 1 |
Introduction and Thesis
We explore the thesis that board games can communicate ideas useful to understanding the climate crisis, discussing game mechanics, learning transfer, and how games create engaging ways to learn complex concepts.
|
Transcript Spotify YouTube |